Every year the Game Loft celebrates the end of the school
year with our annual End of Year Party!
This year we invited Game Loft kids, families, alumni, staff, and
volunteers to First Baptist Church for an indoor/outdoor BBQ and potluck on
partly rainy day.
The party started with plenty of games and no shortage of food. After serving up lots of burgers and hot dogs, we brought out a special cake to share with everyone in celebration of our Circles of Care manager, Joy Olsen’s retirement! Tom Foster led the room in a rousing rendition of ‘Jeremiah was a Bullfrog’ in her honor, and then kept the music going and our spirits up while we mingled and tucked into dessert.
The ceremonies continued as we recognized our graduating seniors, Bradley Arsenault and Nathan McGovern (pictured above), our Younger “fly-ups,” and more. Next Game Loft youth demonstrated fantastic confidence modeling 20 years of Loft T-shirts in fashion show brimming with of attitude.
After a few final remarks from our new Board President,
Joe Ferlazzo, everyone headed outside for some Live Action Combat. The kids saw plenty of action facing head to
head as our parent volunteer generals directed them on the battlefield for Live Action Stratego! We want to thank Belfast Hannaford for helping with
food, Our Town Belfast and Zach Schmesser for providing the sound system, Tom
Foster for the live entertainment, First Baptist Church for hosting, Doreen
Elkins for helping in the kitchen, and all of the other volunteers who made the
We’re looking forward to seeing all of our Game Lofters back at the Loft starting July 8th with the Youngers for the summer season!
The Game Loft is pleased to announce the appointment of our
new Board President, Joe Ferlazzo. Joe
was born in Brunswick, ME and attended Bowdoin College. He is a longtime Game Loft supporter and
former board member. Joe currently
resides in Newburyport, MA, fulfilling his role as Board President via
telephone calls and monthly visits.
In April, Joe joined us for our annual Community Learning
Event: Pax in Our Time. We sat down to chat with him about his new role and
history with the Game Loft.
What is your
connection to the Game Loft?
Ray and Patricia since high school. When
Ray started his first game store in Newburyport, MA, I was one of his first
customers. We’ve been friends ever since. I’ve helped The Game Loft as a friend and
consultant over the past 20 years on issues concerning finance, board
development, and long-term strategy.
What is your
I worked in
the technology industry for 25 years, first as a business consultant to large
Fortune 500 companies and then as a founder and manager of, and adviser to,
What are some of the
other non-profits you’ve worked with?
I served on
the board of the Newburyport Art Association (600 members) for seven years and
as their interim Executive Director for one year while the organization was in
a state of flux. This has been the most
intensive experience I’ve had with non-profits. I’ve also consulted with smaller
What are your goals
for the Game Loft?
financial stability and sustainable growth.
To attract new board members: more people with more diverse experiences
and community representation. Helping
the board to manage assets and advising on executive operations so that
programs are run effectively.
What is it like to
Chair the board remotely?
I’m able to
do it because I have the flexibility to spend a lot of time and energy working
with Ray and the board. I can travel
regularly and make conference calls. So
far, the biggest challenge has been the 3-hour drive! It all works because Ray and I have good
communication. The longstanding
Why the Game Loft?
been impressed by the manner in which Ray and Patricia developed the Loft from
a simple after school program to a set of programs tailored to mentoring and
helping kids grow and develop into adults.
It’s especially important for the community here given the area’s rural
poverty. I’ve watched kids who were
socially undeveloped grow and become meaningful contributors not only to the
Game Loft but to the community as a whole.
One of the purposes of the Pax Britannica event is to bring together people from across generations to discuss the origins of World War I, a topic that has baffled scholars for generations. Last year Donovan Aldus, a 7thgrader, took his first plunge into the world of Pax Britannica.
Donovan attended the United States culture party in 2018 hosted by Dan and Rio Greeley (pictured to the left, Donovan is in green). “It was pretty hard meeting all those new people and being part of the event. I didn’t know what I was doing most of the time,” he said.
What a difference a year makes. Donovan in 8thgrade both attended the 2019 Pax Britannica game but was also the treasurer for his team, the Germans. “It was much better this year. I knew what I was doing and I had a real role. I balanced the books for the German team and that is a big job.” Donovan didn’t understate his responsibility. Treasury tracks for Pax Britannica resemble an IRS form and they have baffled many adult players. “I’m good at math” he said proudly. He was also supported and supervised by his team members, Game Loft alumnus Andrew Knight and AmeriCorps member Brian Phelps (pictured with Donovan below.)
Two of our principles are to: (1) Give kids the chance to achieve mastery in a difficult area and (2) know that success is possible. Donovan is gaining confidence and competence and looks forward to tackling Pax Britannica again next year.
Pursuit:Giving hope and guidance to children and youth.
Motivation: In 1996 my husband and I started a game store called, “All About Games.” The purpose was to give a job to our college-age son. Our son worked the store for a few days, hated it and quit. Ray and I were stuck with the inventory and a store we had leased. We planned to go out of business immediately but within days of our opening, the store was overrun with kids who came to play and who never wanted to go home. Soon it became clear that we were running both a store and an after-school program and the missions were incompatible. In 1998 we separated the store from the after-school program which we named The Game Loft. Running the store and the after-school program kept us so busy that there was no time to make decisions. One day I looked up and 20 years had passed.
Inspiration:The Game Loft is dedicated to our son, Adam. In middle and high school, he suffered because he believed that he was a “square peg” who would never fit into the “round holes” offered by school and sports. When we opened The Game Loft, it was designed to be a place where everyone, square pegs or round, was accepted and helped to achieve their full potential. Over the years I have come to realize that we should have called the organization “The Game Preserve” because we play games but we also help kids preserve their dignity and live in physical and emotional safety within the program.
Path: First there was the definition of our program. We didn’t target kids who were at risk or in rehabilitation. We felt that all kids needed a place to become strong adults and to become fully prepared for life. Discovering the Positive Youth Development model made all the difference for us. We now see kids not as problems to be solved but as people with assets that can be used to make the community better.
But having a vision doesn’t mean that everyone will naturally follow you. In 2003 the board had a significantly different vision for The Game Loft. It was struggling to see a new future and a program unlike anything that had been done before. The board was uncomfortable with the idea that The Game Loft would be an outlier in the community and in the nation. When there was no chance of a healthy compromise, my husband and I retired. Two years later when The Loft was teetering on the brink of collapse, we “un-retired.” It took years to restore the finances, reputation, and mission to kids in the community, but it was worth it. When we returned from our retirement, there were 25 members of The Game Loft; now there are more than 250.
Through all the twists and turns we have endured or triumphed because we have a loyal cadre of volunteers and staff and the support of the community. Of the original five founding members of The Game Loft, four are still active in the program. I believe that the secret of this loyalty is that we always listen to the life stories of our members, volunteers, and staff, and we see their strengths as resources. No matter whether you are 6 or 86, you have something to give and some new insight or strength to share.
Challenge: I was 50 when we started and here I am at 71, with no immediate plans for leaving. Now I am planning my legacy in The Game Loft. Setting a path that I will not walk on is the most difficult thing I have had to do so far.
Midcoast Impact: When we first started The Game Loft, a neighbor said, “The best thing about living in Midcoast Maine is that when you have a good idea nobody stands in your way.” This has turned out to be the case with us.
Resources: The problem with doing something unique is that there are no guidebooks to follow. From the beginning we were charting our own direction and making a new path. When we first opened, we got a grant for $1,000 and we thought we were “in the money.” When that grant ran out, we were left to scramble until the next little bit of money, or volunteer time, or expertise came through. In only a few cases did we receive large amounts of support but fortunately there were many small donors, many generous volunteers, and many good ideas.
Advice: I would recite Robert Browning’s words: “Grow old along with me! The best is yet to be… Trust God: See all, nor be afraid!”
Special Place: The Game Loft was created in Belfast and the stream of my inspiration is in that town. Almost every day I walk on the Harbor Walk and across the Memorial Footbridge. As I cross the bridge, I look across the harbor and think, “I am so lucky to live in this place!”
Coffee Mate: Charles Dickens. His ability to pinpoint distinguishing characteristics in just a few words amazes and delights me and I would love to pass that delight on to others.
When you were growing up were you lucky enough to have a mentor? A mentor is a person who opens the door to the adult world and lets you know the secret password for entry or at least opens it a crack so you can see inside. Young people who have mentors increase their social skills and are on the path to making better life decisions. Teens who mentor younger students learn about themselves and become stronger leaders.
Alex Tripp is a teen mentor at the Game Loft. She is a sophomore in high school with a strong gift for writing and an infectious smile. Alex has opened her schedule to become a teen mentor on Mondays for Game Loft youth ages 6-12 and on Thursdays working with the 7thgrade I Know ME cohort at Mount View Middle School.
At the Game Loft we know that mentoring works. “Jim” is an 8thgrader who until a year ago spent most of his days being reprimanded in the principal’s office. Last year he entered the I Know ME program and was mentored by our staff person, Stephen Colby. Almost immediately “Jim’s” behavior improved and his office detentions decreased significantly.
Recently “Jim” began working with 7thgraders in the I Know ME second cohort. We are delighted to see that he is modeling his behavior on Stephen’s example and is helping the more rambunctious kids find ways to settle down and join the group. As a result Stephen is more confident in his mentoring, “Jim” is better behaved, and the whole program is improved through mentoring.
There are many ways to mentor kids at the Game Loft. If you have the time and patience to change the world, please contact us for more information at 338-6447.